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	<title>AntiVJ &#187; Experiment</title>
	<atom:link href="https://blog.antivj.com/category/experiment/feed/" rel="self" type="application/rss+xml" />
	<link>https://blog.antivj.com</link>
	<description>visual label</description>
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		<title>WHITE ROADS IN THE RED MATRIX AT BIAN 2012</title>
		<link>https://blog.antivj.com/2012/white-roads-in-the-red-matrix-at-bian-2012/</link>
		<comments>https://blog.antivj.com/2012/white-roads-in-the-red-matrix-at-bian-2012/#comments</comments>
		<pubDate>Tue, 04 Dec 2012 13:55:46 +0000</pubDate>
		<dc:creator><![CDATA[Olivier Ratsi]]></dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Installations]]></category>
		<category><![CDATA[Mapping]]></category>
		<category><![CDATA[report]]></category>
		<category><![CDATA[BIAN]]></category>
		<category><![CDATA[Elektra]]></category>
		<category><![CDATA[Olivier Ratsi]]></category>
		<category><![CDATA[Thomas Vaquié]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=1631</guid>
		<description><![CDATA[Last June, I was invited to show my new installation &#8220;White Roads...]]></description>
				<content:encoded><![CDATA[<p>Last June, I was invited to show my new installation &#8220;<strong><em>White Roads in the Red Matrix</em></strong>&#8221; for the first time, at <a title="INTERNATIONAL DIGITAL ARTS BIENNIAL" href="http://bianmontreal.ca" target="_blank">BIAN</a> (Biennial International Digital Arts), Montreal.<br />
<span style="color: #000000;">The event, organized by </span><a style="color: #000000;" title="Elektra" href="http://www.elektrafestival.ca/" target="_blank">Elektra festival</a><span style="color: #000000;">, aims to reveal the effervescence of the digital art in Quebec and the maturity of the discipline internationally. Other artists  such as Carsten Nicolai, Herman Kolgen, Ryoji Ikeda, Robert Lepage, also presented their personal work which was mostly installations.</span></p>
<p>The piece I presented is a light and sound sculpture whose elements are suspended in mid-airspace, and fragmented in a space. <span id="more-1631"></span>This dynamic layout offers different points of view and perspective according to the position of the spectator.<br />
The structure was in the center of the room, and filled a 13 m2 surface and a 3m height.</p>
<p>“<em>White roads in the red matrix” </em>is in continuation of my artistic commitment over the past few years, but this time with a more &#8220;structural&#8221; approach, as opposed to my work based on still or moving images, but again with the same focus of deconstruction. A selection of my deconstruction series can be found on my blog <a style="font-family: Arial, sans-serif; font-size: 13px; line-height: 19px;" title="WYSI*not*WYG" href="http://www.wysi-not-wyg.com" target="_blank">WYSI*not*YYG</a>, while series based around the theme of time are visible on <a style="font-family: Arial, sans-serif; font-size: 13px; line-height: 19px;" title="Deconstruction Time, Again" href="http://www.deconstruction-time-again.com" target="_blank">Deconstruction Time, Again</a>.</p>
<p><span style="color: #000000;">While doing some research around the deconstruction theme, I had to create fragments, which would always be rectangles, the main geometrical shape I&#8217;ve been obsessed with for years,</span><span style="color: #000000;"> the core material of the work. But this time I wanted to have an even more radical approach.</span></p>
<p>The outcome of this research is a spread of fragments in space, a floating matrix  animated in time by sound and light.</p>
<p><iframe src="http://player.vimeo.com/video/52538265?badge=0" height="372" width="662" frameborder="0"></iframe></p>
<p>The installation is made of 14 elements of red semi-translucent Plexiglas and six  aluminium structure with embedded LEDs.</p>
<p>These elements can be lit up independently, and synchronized with a sound design  that brings the temporal dimension of the work. <span style="font-size: 13px; line-height: 19px;">Thomas Vaquié worked on the sound design, and created two main sound ‘colors’ to reflect the each of the two materials&#8217; singularity. The sound is then made of 44 different sounds, and the challenge was to create melodic and harmonious.combinations from these elements.</span></p>
<p>Part of the structure was projection mapped, and projectors were used to contrasts with the sharp lighting of LEDs, and the visuals were developped with <a href="http://vvvv.org/" target="_blank">VVVV</a>. The software will allow future development of an interactive version of the piece.</p>
<p>Olivier Ratsi : design / Thomas Vaquié : sound design / Anthony Gouvrillon : software development / Julien Guinard : LED development</p>
<p><em>Thank you to Elektra team, Gilles Alvarez, Julien Taib, Cedric Huchet, Nicolas Rosette &#8211; Support by Arcadi, Théâtre de l&#8217;Agora and Stereolux. </em></p>
<p><em></em><a title="White Roads in the Red Matrix by Olivier Ratsi" href="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8495_DxO.jpg" target="_blank"><img class="alignnone size-large wp-image-1675" title="ratsi-deconstruction-time-again01" alt="" src="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8495_DxO-662x502.jpg" width="662" height="502" /></a></p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8327_DxO-petit.jpg" target="_blank"><img class="wp-image-1634 alignnone" title="White Road In The Red Matrix by Olivier Ratsi" alt="" src="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8327_DxO-petit-225x300.jpg" width="320" height="427" /></a>      <a href="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8199-copie_DxO-petit.jpg" target="_blank"><img class="alignnone  wp-image-1639" title="White Road In The Red Matrix (DTA project)" alt="" src="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8199-copie_DxO-petit-225x300.jpg" width="320" height="427" /></a></p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8493_DxO-petit.jpg" target="_blank"><img class="alignnone size-large wp-image-1636" title="White Road In The Red Matrix (DTA project)" alt="" src="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8493_DxO-petit-662x496.jpg" width="662" height="496" /></a></p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8243_DxO-petit.jpg" target="_blank"><img class="alignnone  wp-image-1640" title="White Road In The Red Matrix (DTA project)" alt="" src="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8243_DxO-petit-225x300.jpg" width="320" height="427" /></a>      <a href="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8407_DxO-petit.jpg" target="_blank"><img class="alignnone  wp-image-1641" title="White Road In The Red Matrix (DTA project)" alt="" src="http://blog.antivj.com/wp-content/uploads/2012/11/DTA_BIAN2012_8407_DxO-petit-225x300.jpg" width="320" height="427" /></a></p>
<p>&nbsp;</p>
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		<item>
		<title>Cityscape 2095</title>
		<link>https://blog.antivj.com/2012/cityscape-2095/</link>
		<comments>https://blog.antivj.com/2012/cityscape-2095/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 09:16:03 +0000</pubDate>
		<dc:creator><![CDATA[Yannick]]></dc:creator>
				<category><![CDATA[Antivj]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Installations]]></category>
		<category><![CDATA[Mapping]]></category>
		<category><![CDATA[report]]></category>
		<category><![CDATA[cityscape]]></category>
		<category><![CDATA[Cityscape 2095]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[Legoman]]></category>
		<category><![CDATA[Mandril]]></category>
		<category><![CDATA[Thomas Vaquié]]></category>
		<category><![CDATA[uchronia]]></category>
		<category><![CDATA[Yannick Jacquet]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=1226</guid>
		<description><![CDATA[Cityscape 2095 is the results from a collaboration with the illustrator Marc...]]></description>
				<content:encoded><![CDATA[<p>Cityscape 2095 is the results from a collaboration with the illustrator <a href="http://www.mandril.ch" target="_blank">Marc Ferrario aka Mandril</a>. Though using different techniques of expression, our work is heavily influenced by architecture.</p>
<p>This project began shortly after Imandril contacted me via facebook to tell me he like my work and would love to work with me in the future. After this first contact, I visited his website to see his work that I didn&#8217;t know before. <span id="more-1226"></span>I fell in admiration of his mastery of drawing, composing and his preciseness. I very appreciated his detailed cityscape so precise that you can zoom into almost indefinitely as a fractal. Though using different techniques of expression, I immediately saw that our works are both heavily influenced by architecture and I immediately imagined a possible collaboration.</p>
<p>We wanted to mix our artistic practices to achieve this project that blends 3D animation and drawing. To do this we used the technique of “2D mapping” or “reverse mapping”. (An article in this blog is planed in a near future to explain this technique). One of the pioneers of this technique is Joanie Lemercier he use it in several personal project like “<a href="http://blog.antivj.com/2009/live-painting-shackleton/">Live Painting – Shackleton</a>”. Before this project I had not really experienced this technique which I like very much. This collaboration was the perfect opportunity</p>
<p>The idea was to show the passing of a day in an imaginary city in fast-forward. We wanted to puts the spectator at the summit of a tower facing a huge “world city”. We wanted to mix various architectural influences to create a dystopian city strangely familiar but impossible to locate. Thomas Vaquié made the sound design to enforces this « disturbing strangeness »</p>
<p>Mandrill and I really like science fiction and anticipation tale. We were quite inspired by movies like Blade Runner, Amer Beton, The 5th Element or book as 1984 (George Orwel), Brave New World (Aldous Huxley) Fahrenheit 451 (Ray Bradbury), The Città Invisibili (Italo Calvino) and many more</p>
<p lang="en">The project was presented for the first time at the &#8220;<a href="http://www.mappingfestival.com" target="_blank">Mapping Festival</a>&#8221; of Geneva in May 2011.</p>
<p lang="en">Legoman (3D animation)<br />
Mandril (drawing)<br />
Thomas Vaquie (sound design)</p>
<p lang="en"><iframe src="http://player.vimeo.com/video/35680299?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="662" height="372"></iframe></p>
<p lang="en">Shot and edited by Jerome Monnot<br />
(additional footage by Yannick Jacquet)</p>
<p lang="en"><a href="http://blog.antivj.com/wp-content/uploads/2012/03/248663_10150194226259890_162958139889_6673376_3981591_n1.jpg"><img class="alignnone size-large wp-image-1237" title="248663_10150194226259890_162958139889_6673376_3981591_n" src="http://blog.antivj.com/wp-content/uploads/2012/03/248663_10150194226259890_162958139889_6673376_3981591_n1-662x410.jpg" alt="" width="662" height="410" /></a></p>
<p lang="en">  <a title="cheminée" href="http://blog.antivj.com/wp-content/uploads/2012/03/chemine%CC%81e1.jpg"><img title="cheminée" src="http://blog.antivj.com/wp-content/uploads/2012/03/chemine%CC%81e1-207x300.jpg" alt="cheminée" width="207" height="300" /></a>     <a title="cheminée2" href="http://blog.antivj.com/wp-content/uploads/2012/03/chemine%CC%81e21.jpg"><img title="cheminée2" src="http://blog.antivj.com/wp-content/uploads/2012/03/chemine%CC%81e21-202x300.jpg" alt="cheminée2" width="202" height="300" /></a>     <a title="cheminée3" href="http://blog.antivj.com/wp-content/uploads/2012/03/chemine%CC%81e31.jpg"><img title="cheminée3" src="http://blog.antivj.com/wp-content/uploads/2012/03/chemine%CC%81e31-211x300.jpg" alt="cheminée3" width="211" height="300" /></a></p>
<p lang="en"><a href="http://blog.antivj.com/wp-content/uploads/2012/03/enseignes.jpg"><img class="alignnone size-large wp-image-1234" title="enseignes" src="http://blog.antivj.com/wp-content/uploads/2012/03/enseignes-662x455.jpg" alt="" width="662" height="455" /></a></p>
<p lang="en"><a href="http://blog.antivj.com/wp-content/uploads/2012/03/dessin4.jpg"><img class="alignnone  wp-image-1233" title="dessin4" src="http://blog.antivj.com/wp-content/uploads/2012/03/dessin4-662x461.jpg" alt="" width="662" height="461" /></a></p>
<p lang="en"><a href="http://blog.antivj.com/wp-content/uploads/2012/03/timelaps-small3.jpg"><img class="alignnone  wp-image-1227" title="timelaps small3" src="http://blog.antivj.com/wp-content/uploads/2012/03/timelaps-small3-662x441.jpg" alt="" width="662" height="441" /></a></p>
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		<item>
		<title>FLIM Stockholm</title>
		<link>https://blog.antivj.com/2011/flim-stockholm/</link>
		<comments>https://blog.antivj.com/2011/flim-stockholm/#comments</comments>
		<pubDate>Fri, 30 Dec 2011 21:15:46 +0000</pubDate>
		<dc:creator><![CDATA[Romain]]></dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Installations]]></category>
		<category><![CDATA[Mapping]]></category>
		<category><![CDATA[report]]></category>
		<category><![CDATA[VJing]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=842</guid>
		<description><![CDATA[My first post here will be about FLIM, a night in Stockholm,...]]></description>
				<content:encoded><![CDATA[<p>My first post here will be about FLIM, a night in Stockholm, Sweden, dedicated to ambient, click&#8217;n'cuts, experimental music &#8211; and a fine selection of downtempo electronic music in general. For each edition, a visual artist is also invited to create something nice in the lobby of Nordic Light hotel, where FLIM is happening.<span id="more-842"></span></p>
<p>As I&#8217;ve been following the FLIM sessions for a while now, I was really happy to be invited to the november edition (the main musical act was Deadbeat &#8211; that made me even happier), and I imagined 2 structures with a simple design that could be hanged both over the stage and the VJ booth. The 2 structures were mapped with the great Millumin software (be sure to check it out at <a href="http://millumin.com/">http://millumin.com/</a>) and the visuals played live with modul8 (routed through Millumin via Syphon). The idea was to stick to the minimal aesthetic of FLIM, with only white lines creating patterns on the structure, with bits of 3D graphics from time to time. Similar visuals were projected on a curved wall and on a small stucture made with semi-transparent screens.</p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2011/12/IMG_8751-900px.jpg"><img class="alignnone size-large wp-image-869" src="http://blog.antivj.com/wp-content/uploads/2011/12/IMG_8751-900px-662x441.jpg" alt="Deadbeat live" width="662" height="441" /></a></p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2011/12/IMG_8768-900px.jpg"><img class="alignnone size-large wp-image-871" src="http://blog.antivj.com/wp-content/uploads/2011/12/IMG_8768-900px-662x577.jpg" alt="The 2 structures" width="662" height="577" /></a></p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2011/12/FLIM07.jpg"><img class="alignnone size-large wp-image-870" src="http://blog.antivj.com/wp-content/uploads/2011/12/FLIM07-662x499.jpg" alt="Deadbeat live" width="662" height="499" /></a></p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2011/12/FLIM_900px.jpg"><img class="alignnone size-large wp-image-873" src="http://blog.antivj.com/wp-content/uploads/2011/12/FLIM_900px-662x662.jpg" alt="Additional visuals" width="662" height="662" /></a></p>
<p><a href="http://blog.antivj.com/wp-content/uploads/2011/12/MILLUMIN-ok.jpg"><img class="alignnone size-full wp-image-907" src="http://blog.antivj.com/wp-content/uploads/2011/12/MILLUMIN-ok.jpg" alt="" width="662" height="271" /></a><em>View from Millumin&#8217;s interface with grid warping enabled.</em></p>
<p><code><iframe width="651" height="366" src="http://www.youtube.com/embed/n0R-7q98tR8?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></code></p>
<p>&nbsp;</p>
<p>Many thanks to Kristoffer Karlsson for inviting me, Johan Holm for helping with the construction, and all the people involved in the project.</p>
<p>For more info: <a title="FLIM Stockholm / Facebook" href="https://www.facebook.com/flim.stockholm" target="_blank">FLIM Stockholm / Facebook</a> &amp; <a href="http://www.romaintardy.com" target="_blank">www.romaintardy.com</a></p>
<p>/ Romain</p>
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		<item>
		<title>Principles of geometry + AntiVJ: a stereoscopic show</title>
		<link>https://blog.antivj.com/2009/principles-of-geometry-antivj-a-stereoscopic-show/</link>
		<comments>https://blog.antivj.com/2009/principles-of-geometry-antivj-a-stereoscopic-show/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 16:41:39 +0000</pubDate>
		<dc:creator><![CDATA[Joanie Lemercier]]></dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[VJing]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Antivj]]></category>
		<category><![CDATA[glasses]]></category>
		<category><![CDATA[Imax]]></category>
		<category><![CDATA[Joanie Lemercier]]></category>
		<category><![CDATA[polarized]]></category>
		<category><![CDATA[polarizing]]></category>
		<category><![CDATA[Principles of geometry]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[Simon Geilfus]]></category>
		<category><![CDATA[stereoscopic]]></category>
		<category><![CDATA[stereoscopy]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=338</guid>
		<description><![CDATA[AntiVJ has been working on a new format for French retro-futurist electronic...]]></description>
				<content:encoded><![CDATA[<p>AntiVJ has been working on a new format for French retro-futurist electronic producers Principles of Geometry. Using stereoscopy (technology used in IMAX cinemas to watch visuals with 3D glasses) they produced a 50min long real-time journey through space. An exciting experience and a real visual counterpart to the<span id="more-348"></span> band&#8217;s space/epic soundtrack.</p>
<p>Obviously you can&#8217;t see the 3D effect on a regular computer screen, but we&#8217;re touring with a special screen, so come and see the show to experience the Depth of 3D stereoscopic visuals.<!--more--></p>
<p>This is just a really short preview of the show, more will be coming soon&#8230;</p>
<p><object width="600" height="338" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=6919518&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed width="600" height="338" type="application/x-shockwave-flash" src="http://vimeo.com/moogaloop.swf?clip_id=6919518&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object></p>
<p>Music: <a href="http://www.myspace.com/principlesofgeometry" rel="nofollow" target="_blank">myspace.com/principlesofgeometry</a><br />
Visual production: Joanie Lemercier, <a href="http://kinesis.be/" target="_blank">Simon Geilfus</a>,  <a href="http://desaxismundi.blogspot.com/" target="_blank">Desaxismundi</a>.<br />
Produced with support from Arcadi.</p>
<p><strong>Upcoming shows:</strong><br />
- Nov 14th – Belo Horizonte &#8211; Brazil<br />
- Nov 17th – Rio de Janeiro &#8211; Brazil<br />
- Nov 19th – Sao Paulo &#8211; Brazil<br />
- April 2010 &#8211; Paris</p>
<p><a href="http://www.antivj.com/pog/" rel="nofollow" target="_blank">www.antivj.com/pog/</a></p>
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		<item>
		<title>AntiVJ Lab: Live painting and mapping</title>
		<link>https://blog.antivj.com/2008/antivj-lab-live-painting-and-mapping/</link>
		<comments>https://blog.antivj.com/2008/antivj-lab-live-painting-and-mapping/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 02:05:11 +0000</pubDate>
		<dc:creator><![CDATA[Joanie Lemercier]]></dc:creator>
				<category><![CDATA[Antivj]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Mapping]]></category>
		<category><![CDATA[Bristol]]></category>
		<category><![CDATA[Joanie Lemercier]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[Visual Mapping]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=19</guid>
		<description><![CDATA[Since the launch of the label, everything is going even faster than...]]></description>
				<content:encoded><![CDATA[<div>
<p>Since the launch of <a href="http://crustea.vjfrance.com/article-234103.html" target="_blank">the label</a>, everything is going even faster than before, and we have loads of new projects, ideas and bookings coming up..</p>
<p>I&#8217;ve been exploring new fields recently:</p>
<p>- <span style="font-weight: bold;">Dome projection</span>, in Bristol planetarium, with the mexican producer <a href="http://www.myspace.com/murcof" target="_blank">Murcof</a>, and the 360° projection format is very immersive, even more than I expected, so I think I&#8217;ll carry on with this technique.</p>
<p>- <span style="font-weight: bold;">Stereoscopic projection</span>, with polarised filters and silverscreen (same technology as Imax3D), to make visuals appears in 3 Dimensions to the audience. This is also a fascinating technique, and we are investing a lot in this way, and we&#8217;ll do more dates soon for the stereoscopic tour, with french band &#8220;<a href="http://www.myspace.com/principlesofgeometry" target="_blank">Principles of Geometry</a>&#8220;.<br />
- <span style="font-weight: bold;">More experiments</span>, with lights, DMX and perception.<span id="more-19"></span></p>
<p>I also did an interesting experiment the other day, I miss a lot painting, as I used to do draw a lot and do <a href="http://www.ekosystem.org/search/crustea/page/1" target="_blank">graffiti / stencils</a> before, but I&#8217;ve been too busy with projectors recently, and a commission for an exhibition in Bristol brought me back into acrylic paint..<br />
I&#8217;ve been asked to do a short live performance for the closing of an Art exhibition, and I wanted to use the mapping technique live painting and perspective, so I quickly put together some visuals inspired by a sketch from the light Artist <a href="http://en.wikipedia.org/wiki/James_Turrell" target="_blank">James Turrell</a>.</p>
<div><object width="540" height="440" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=1149896&amp;server=www.vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=919191&amp;fullscreen=1" /><embed width="540" height="440" type="application/x-shockwave-flash" src="http://www.vimeo.com/moogaloop.swf?clip_id=1149896&amp;server=www.vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=919191&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object></div>
<p><a href="http://www.vimeo.com/1149896?pg=embed&amp;sec=1149896">AntiVJ Lab &#8211; Live painting &amp; mapping</a> from <a href="http://www.vimeo.com/antivj?pg=embed&amp;sec=1149896">antivj</a>.</p>
<p>Thanks to Cristina for filming the performance.</p>
</div>
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		<title>Demoscene, realtime et VJing</title>
		<link>https://blog.antivj.com/2007/demoscene-realtime-et-vjing/</link>
		<comments>https://blog.antivj.com/2007/demoscene-realtime-et-vjing/#comments</comments>
		<pubDate>Tue, 09 Jan 2007 11:36:17 +0000</pubDate>
		<dc:creator><![CDATA[Joanie Lemercier]]></dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Atari ST]]></category>
		<category><![CDATA[demos]]></category>
		<category><![CDATA[Demoscene]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[Meso]]></category>
		<category><![CDATA[programmation]]></category>
		<category><![CDATA[realtime]]></category>
		<category><![CDATA[Sanch]]></category>
		<category><![CDATA[temps réel]]></category>
		<category><![CDATA[UVA]]></category>
		<category><![CDATA[VJing]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=85</guid>
		<description><![CDATA[Il existe une technique toute particulière de créer des visuels, qui as connu son...]]></description>
				<content:encoded><![CDATA[<p>Il existe une technique toute particulière de créer des visuels, qui as connu son age d&#8217;or au milieu des années 90 et sur des ordinateur 100 fois moins puissants qu&#8217;aujourd&#8217;hui, et qui diffère du tout au tout de la technique répandue actuellement. Elle ne nécessite aucun fichier vidéo, car les images projetées sont générées en temps réel, ce qui engendre à chaque instant des images complètement inédites, à l&#8217;inverse du principe même de toute boucle vidéo&#8230;<span id="more-85"></span></p>
<p>&nbsp;</p>
<p>Il existe sur le marché quelques logiciel qui permettent d&#8217;utiliser ce genre de visuels temps réel, (comme <a href="http://www.audiovisualizers.com/toolshak/vjprgpix/moonster/moonster.htm" target="_blank">Moonster</a>, <a href="http://www.audiovisualizers.com/toolshak/vjprgpix/cva/cva.htm">CVA</a>), softs issus et inspirés de la scène <a href="http://en.wikipedia.org/wiki/Demoscene" target="_blank">demoscene</a> des années 90, mais dont le rendu graphique et les effets, qui datent maintenant d&#8217;une quinzaine d&#8217;années, font tout pour en décourager l&#8217;usage au VJ du 21ème siècle.. <img src='https://blog.antivj.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>Demoscene &#8211; petit historique</strong>:<br />
Le challenge à l&#8217;époque était d&#8217;exploiter au maximum les cartes graphiques de l&#8217;époque (commodore 64, puis Atari ST et Amiga) et le peu de mémoire disponible (512Ko sur un Amiga 1000) pour générer des visuels en temps réel, en programmant des &#8220;démos&#8221;, présentations audiovisuelles qui repoussaient les limites du matériel de l&#8217;époque.<br />
La scène <a href="http://en.wikipedia.org/wiki/Demoscene" target="_blank">demoscene</a> a eu une énorme influence sur la scène VJing dès le milieu des années 90, qui lui a notamment emprunté certains <a href="http://en.wikipedia.org/wiki/Demo_effect" target="_blank">effets</a> (<a href="http://en.wikipedia.org/wiki/Plasma_effect" target="_blank">plasma</a>, vague, flammes, tunnels 3D, <a href="http://upload.wikimedia.org/wikipedia/en/c/c6/Bolognese_-_Alpha_Design.jpg" target="_blank">formes 3D</a> et autres) aujourd&#8217;hui un peu désuets, mais largement utilisés il ya une dixaine d&#8217;années. Nombre de ces effets sont toujours présent dans de nombreux soft de VJing, quelques fois même encore utilisés, associés le plus souvent aux soirées free / hardtechno ou Trance.</p>
<p>Demos<br />
- <a href="http://www.videosift.com/video/Jesus-On-Es-Full-Video-1992-Amiga-Demo-Classic" target="_blank">Jesus on E&#8217;s</a> &#8211; (1992) Amiga -&gt; culte !<br />
- <a href="http://youtube.com/watch?v=BZa8lzyZ-ZA" target="_blank">Lego &#8211; The real 40K Intro</a> (1993)<br />
- <a href="http://youtube.com/watch?v=4UAF-b4xzzw" target="_blank">Switchback</a> by &#8220;Rebels&#8221; &#8211; Amiga<br />
- <a href="http://youtube.com/watch?v=Q81MjWDpjc4" target="_blank">Aliens ate my demomaker</a> (2004)<br />
- <a href="http://youtube.com/watch?v=LuCjtRdg2Mc">Fairlight</a> (2006)</p>
<p>Avec le boom dans l&#8217;évolution du matériel fin des années 90, le challenge technique a quelque peu perdu de son interêt, et de nombreux démomakers se sont tournés vers l&#8217;industrie du jeux vidéo et ainsi clos l&#8217;age d&#8217;or de la demoscene (en nous laissant tout de même les effets par défaut d&#8217;<a href="http://www.arkaos.net/" target="_blank">arkaos</a> par exemple) et a contribué ainsi à pousser un peu plus le mouvement VJ vers les techniques de production très communes aujourd&#8217;hui (logiciels de modeling 3D) et à délaisser le &#8220;realtime&#8221;.<br />
*A noter que la scène demo continue toujours aujourd&#8217;hui, certes beaucoup plus réduite, mais avec des productions toujours interessantes, et plusieurs grands <a href="http://www.demoscene.info/parties.en.html" target="_blank">meetings annuels</a> à travers le monde.</p>
<p><strong>Programmation laborieuse.<br />
</strong>Le côté technique à depuis été un frein au visuels &#8220;temp réel&#8221;, car les démos étaient jusqu&#8217;alors souvent écrites en assembleur, proche du langage machine pour être optimisé à l&#8217;extrême, mais tout aussi extrèmement décourangeant à la création artistique*.<br />
Sachant qu&#8217;un cube 3d en rotation avec une texture mappée et des ombrages peut déjà demander plusieurs jours ou semaines de réalisation en assembleur ou en C#, on comprend facilement pourquoi les logiciels de production comme 3DSmax et After effect on vite remplacé le code labo.</p>
<p>*A noter que quelques codeurs on continué à développer des &#8220;<a href="http://www.winamp.com/plugins/browse.php?category=1" target="_blank">visualiseurs</a>&#8221; pour des logiciels audio comme Winamp, en utilisant plus les variables sonores (volume, fréquences) pour générer différents effets afin d&#8217;avoir des rendus audio-réactifs, de plus ou moins bon goût.</p>
<p><strong>La révolution </strong><a href="http://fr.wikipedia.org/wiki/WYSIWYG" target="_blank"><strong>WYSIWYG</strong></a>.<br />
Depuis le milieu des années 80, l&#8217;<a href="http://en.wikipedia.org/wiki/IRCAM" target="_blank">IRCAM</a> développe un logiciel de développement graphique en temps réel, qui est devenu aujourd&#8217;hui <a href="http://en.wikipedia.org/wiki/Max/MSP" target="_blank">Max/MSP</a>, qui permet à l&#8217;aide d&#8217;un interface graphique simple, de manipuler rapidement tout type de données, de manière relativement intuitive et en temps réel, avec une immense liberté. Originellement destiné à l&#8217;audio, Max/MSP s&#8217;élargit au multimédia quand une couche graphique, le add-on <em><strong><a href="http://www.cycling74.com/products/jitter" target="_blank">Jitter</a></strong></em>, voit le jour en 2003. D&#8217;autres logiciels comme <a href="http://www.artlabo.org/wakka.php?wiki=EyesWeb" target="_blank">EyesWeb</a> (spécialisé dans le motion-capture humain), et <a href="http://vvvv.org/">VVVV</a> [<a href="http://www.meso.net/" target="_blank">Meso</a>] (probablement le plus puissant et le mieux adapté au visuels, et pour le moment gratuit)</p>
<p>Ces logiciels permettent non seulement de réaliser des visuels bien plus éloborés, générés en temps réel et sans nécessiter de grandes connaissances en programmation (mais de la logique et de bonnes bases en mathématiques), mais ils permettent d&#8217;interfacer la quasi totalité des<strong> entrées</strong> (caméras, controlleurs midi, micros, télécommandes, touchscreens, sensors) <strong>et sorties</strong> (multiprojections, écrans de LED, rendus vidéo) existantes en informatique de façon manière accessible.</p>
<p>Cette nouvelle approche du &#8220;temps réel&#8221; a permi la réalisation <a href="http://vvvv.org/tiki-view_blog.php?blogId=4#169" target="_blank">d&#8217;installations audio/visuelles interactives</a> complexes, et révolutionne petit à petit le monde de l&#8217;entertainment, en contribuant au développement de nouvelles formes d&#8217;art, avec de plus en plus d&#8217;activistes tels que les <a href="http://www.uva.co.uk/">UVA</a>, <a href="http://www.meso.net/" target="_blank">Meso</a>, <a href="http://www.sanchtv.com/">Sanch</a> qui par des applications très diverses, apportent énormément  à l&#8217;inspiration et l&#8217;évolution de la scène VJing actuelle.</p>
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		<item>
		<title>Projections rythmiques</title>
		<link>https://blog.antivj.com/2006/projections-rythmiques/</link>
		<comments>https://blog.antivj.com/2006/projections-rythmiques/#comments</comments>
		<pubDate>Thu, 07 Sep 2006 10:56:01 +0000</pubDate>
		<dc:creator><![CDATA[Joanie Lemercier]]></dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Mapping]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[neighbours house]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[projector]]></category>
		<category><![CDATA[Visual Mapping]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=59</guid>
		<description><![CDATA[Hello ! Petite vidéo d&#8217;une expérimentation sur le mur du voisin, de...]]></description>
				<content:encoded><![CDATA[<p>Hello ! Petite vidéo d&#8217;une expérimentation sur le mur du voisin, de l&#8217;autre côté de la rue..</p>
<p>L&#8217;idée vient de la vidéo <a href="http://www.easyweb.fr/videoprojection/" target="_blank">&#8220;projection monumentale&#8221;</a> postée par Uruk sur <a href="http://vjfrance.com/" target="_blank">VJfrance</a>: projections de visuels 3D sur batîments, des avec masques pour travailler en complémentarité avec l&#8217;architecture du lieu.<span id="more-59"></span></p>
<p>J&#8217;ai beaucoup aimé la technique, et en particulier le détourage d&#8217;éléments avec des formes simples, et j&#8217;ai voulu essayer à mon tour, mais en live, et à base d&#8217;éléments plutôt minimaux (formes et détourages), calés sur de l&#8217;electronica click&#8217;n cut qui fonctionne particulierement bien avec ce type d&#8217;install.</p>
<p>Technique: J&#8217;ai utilisé mes 2 softs habituels Flash + <a href="http://www.arkaos.net" target="_blank">Arkaos</a>. Laptop, clavier midi (pour le calage live) et projecteur 2300lum.</p>
<p>Résultat en vidéo:</p>
<p><object width="425" height="350" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/L64-nqZsgjo" /><embed width="425" height="350" type="application/x-shockwave-flash" src="http://www.youtube.com/v/L64-nqZsgjo" /></object></p>
<p>Pour ceux qui seront du côté de Rennes le 14 octobre, je pense faire une install similaire quelques part dans les rues de la ville, pour une labtop session à l&#8217;occasion du festival <a href="http://www.electroni-k.org/" target="_blank">electroni-k</a>, puis à Bristol, Londres et Berlin courant novembre.<br />
Je vous tiens au courant.</p>
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		<item>
		<title>Un peu de peinture</title>
		<link>https://blog.antivj.com/2006/un-peu-de-peinture/</link>
		<comments>https://blog.antivj.com/2006/un-peu-de-peinture/#comments</comments>
		<pubDate>Thu, 31 Aug 2006 10:54:55 +0000</pubDate>
		<dc:creator><![CDATA[Joanie Lemercier]]></dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Bristol]]></category>
		<category><![CDATA[graffiti]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[painting]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=56</guid>
		<description><![CDATA[Enfin un dimanche aprèm ensoleillé à Bristol. L&#8217;occasion idéale de se remettre...]]></description>
				<content:encoded><![CDATA[<p>Enfin un dimanche aprèm ensoleillé à Bristol. L&#8217;occasion idéale de se remettre un peu à la peinture (et à l&#8217;édition vidéo). Pas vraiment fan du résultat, mais j&#8217;aime beaucoup les plans fixes accélérés, la prochaine fois j&#8217;y penserais en filmant pour me &#8220;dupliquer&#8221; plus proprement et jouer avec l&#8217;idée..<span id="more-56"></span></p>
<p>De vielles photos dans le même style: <a href="http://www.fotolog.com/crustea/?photo_id=10693247" target="_blank">1</a> &#8211; <a href="http://www.fotolog.com/crustea/?photo_id=8985969" target="_blank">2</a> &#8211; <a href="http://www.fotolog.com/crustea/?photo_id=8980367" target="_blank">3</a> &#8211; <a href="http://www.fotolog.com/crustea/?photo_id=8712187" target="_blank">4</a> &#8211; <a href="http://www.fotolog.com/crustea/?photo_id=8473913" target="_blank">5</a> &#8211; <a href="http://www.fotolog.com/crustea/?photo_id=8236991" target="_blank">6</a> &#8211; <a href="http://www.fotolog.com/crustea/?photo_id=7964107" target="_blank">7</a></p>
<p>Photo banner: mon petit frère se met à la peinture aussi.<br />
<object width="425" height="350" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/TR3KMQ59xog" /><embed width="425" height="350" type="application/x-shockwave-flash" src="http://www.youtube.com/v/TR3KMQ59xog" /></object></p>
<p><a href="http://crustea.free.fr/video/graffiti.avi">Vidéo en meilleure qualité</a>.</p>
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<enclosure url="http://crustea.free.fr/video/graffiti.avi" length="45676032" type="video/x-msvideo" />
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		<item>
		<title>Projections dans les rues.</title>
		<link>https://blog.antivj.com/2006/projections-dans-les-rues/</link>
		<comments>https://blog.antivj.com/2006/projections-dans-les-rues/#comments</comments>
		<pubDate>Sun, 14 May 2006 10:46:53 +0000</pubDate>
		<dc:creator><![CDATA[Joanie Lemercier]]></dc:creator>
				<category><![CDATA[Cuisine bristol]]></category>
		<category><![CDATA[Experiment]]></category>
		<category><![CDATA[VJing]]></category>
		<category><![CDATA[Bristol]]></category>
		<category><![CDATA[Council House]]></category>
		<category><![CDATA[Daft Punk]]></category>
		<category><![CDATA[Little Youth]]></category>
		<category><![CDATA[Projections sauvages]]></category>
		<category><![CDATA[projectors]]></category>
		<category><![CDATA[Timbuk2]]></category>

		<guid isPermaLink="false">http://blog.antivj.com/?p=43</guid>
		<description><![CDATA[Haaaaa.. Je suis à la bourre Il s&#8217;est passé tellement de choses...]]></description>
				<content:encoded><![CDATA[<p>Haaaaa.. Je suis à la bourre <img src='https://blog.antivj.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Il s&#8217;est passé tellement de choses terribles depuis 10 jours (picnic &#8211; cuisine &#8211; Rock n&#8217; Solex&#8230;)  que je n&#8217;ai même pas trouvé le temps de faire un post. Du coup je vais faire court.. <span id="more-43"></span></p>
<p>Le premier truc donc, c&#8217;est un projet qui s&#8217;est improvisé sur deux jours: on a commencé à faire des projections sur <a href="http://crustea.free.fr/blog/05/proj.jpg" target="_blank">la facade du Timbuk2</a> pour promouvoir notre soirée (CUISINE) et les passants ont plutôt aimé, mais ils voulaient du son aussi. Du coup on a dégoté un générateur, emprunté le Van du club (merci Saïd !) un soundsystem et des platines (merci Angel) et des tables ikéa <img src='https://blog.antivj.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   et on s&#8217;est fait un <a href="http://damien.bouyou.free.fr/portfolio/Picnic02.jpg" target="_blank">flyer improvisé</a>, <a href="http://crustea.free.fr/picnic_map.htm" target="_blank">une lineup et un itinéraire</a> que l&#8217;on a diffusés sur des <a href="http://www.hijackbristol.co.uk/board/index.php/topic,20662.0.html" target="_blank">forums</a>. Ca a fait un mini buzz (avec même des <a href="http://crustea.free.fr/hijack/picnic_police.jpg" target="_blank">flyers fakes</a>) et pas mal de monde ont voulu nous rejoindre&#8230; Une mini Cuisine en extérieur, ca donne un Picnic.. non ?<br />
Samedi soir, on commence par s&#8217;installer&#8230; devant la mairie ! Du coup c&#8217;est tellement &#8220;gros&#8221; que personne ne nous dit rien, les flics passent devant nous sans trop prêter attention. Qu&#8217;est ce que j&#8217;aime l&#8217;angleterre !<br />
Quelques photos (merci clu) <a href="http://img96.imageshack.us/img96/9127/p10104000zy.jpg" target="_blank">1</a> &#8211; <a href="http://img96.imageshack.us/img96/238/p10104027rv.jpg" target="_blank">2</a> &#8211; <a href="http://img137.imageshack.us/img137/8656/p10104060yl.jpg" target="_blank">3</a> et même une <a href="http://crustea.free.fr/hijack/picnic.htm" target="_blank">vidéo</a> qui donne une idée de l&#8217;ambiance (pas de montage, il faut que je trouve le temps..).</p>
<p>Deuxième étape, on se pose sur le waterfront, juste <a href="http://img96.imageshack.us/img96/8571/p10104305xz.jpg" target="_blank">en face</a> de tous les club / bars bien &#8220;commerciaux&#8221; et la aussi 2 projecteurs, et du son à burne. La encore, pas de soucis avec la police (notez le strombo sur leur uniforme <img src='https://blog.antivj.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ) mais on a réveillé une demoiselle qui dormais dans la péniche juste sous les enceintes.. donc <a href="http://img96.imageshack.us/img96/193/p10104416ux.jpg" target="_blank">Little Youth</a> a du écourter un peu son mix&#8230; Encore une petite <a href="http://crustea.free.fr/hijack/picnic2.htm" target="_blank">video</a>.</p>
<p>Deuxieme jour, on s&#8217;est posé en face d&#8217;une grosse salle de concert, et ca été terrible (bon son, bcp de gens à passer) mais du coup les videurs ont appelé la police, mais ils ont été super classes et ont juste demandé de couper (après 40 min quand même&#8230;). Je bosse le montage et je post ça, ca vaut le détour !</p>
<p>Au final, pas énormément de monde, mais une expérience terrible, on a décidé de remettre ca régulièrement. Prochaine <a href="http://crustea.free.fr/hijack/picnic_june.jpg" target="_blank">en Juin</a> et sans doute dans un park dès l&#8217;après midi !</p>
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