Last June, I was invited to show my new installation “White Roads in the Red Matrix” for the first time, at BIAN (Biennial International Digital Arts), Montreal.
The event, organized by Elektra festival, aims to reveal the effervescence of the digital art in Quebec and the maturity of the discipline internationally. Other artists  such as Carsten Nicolai, Herman Kolgen, Ryoji Ikeda, Robert Lepage, also presented their personal work which was mostly installations.

The piece I presented is a light and sound sculpture whose elements are suspended in mid-airspace, and fragmented in a space. Read more →

Cityscape 2095

Cityscape 2095 is the results from a collaboration with the illustrator Marc Ferrario aka Mandril. Though using different techniques of expression, our work is heavily influenced by architecture.

This project began shortly after Imandril contacted me via facebook to tell me he like my work and would love to work with me in the future. After this first contact, I visited his website to see his work that I didn’t know before. Read more →

FLIM Stockholm

My first post here will be about FLIM, a night in Stockholm, Sweden, dedicated to ambient, click’n'cuts, experimental music – and a fine selection of downtempo electronic music in general. For each edition, a visual artist is also invited to create something nice in the lobby of Nordic Light hotel, where FLIM is happening. Read more →

Principles of geometry + AntiVJ: a stereoscopic show

AntiVJ has been working on a new format for French retro-futurist electronic producers Principles of Geometry. Using stereoscopy (technology used in IMAX cinemas to watch visuals with 3D glasses) they produced a 50min long real-time journey through space. An exciting experience and a real visual counterpart to the Read more →

AntiVJ Lab: Live painting and mapping

Since the launch of the label, everything is going even faster than before, and we have loads of new projects, ideas and bookings coming up..

I’ve been exploring new fields recently:

- Dome projection, in Bristol planetarium, with the mexican producer Murcof, and the 360° projection format is very immersive, even more than I expected, so I think I’ll carry on with this technique.

- Stereoscopic projection, with polarised filters and silverscreen (same technology as Imax3D), to make visuals appears in 3 Dimensions to the audience. This is also a fascinating technique, and we are investing a lot in this way, and we’ll do more dates soon for the stereoscopic tour, with french band “Principles of Geometry“.
- More experiments, with lights, DMX and perception. Read more →

Demoscene, realtime et VJing

Il existe une technique toute particulière de créer des visuels, qui as connu son age d’or au milieu des années 90 et sur des ordinateur 100 fois moins puissants qu’aujourd’hui, et qui diffère du tout au tout de la technique répandue actuellement. Elle ne nécessite aucun fichier vidéo, car les images projetées sont générées en temps réel, ce qui engendre à chaque instant des images complètement inédites, à l’inverse du principe même de toute boucle vidéo… Read more →